Home' Teacher : April 2011 Contents 4 TEACHER APRIL 2011
'We have all witnessed extraordinary
destruction and loss over the last few
months with the floods and cyclone in
Australia, the devastating earthquake in
neighbouring New Zealand last month
and now the horrific earthquake and
tsunami which hit Japan. One of the
important messages from these trage-
dies is that all of us can make a differ-
ence.' So said Prime Minister Julia
Gillard on 15 March, commending the
work of SchoolAid, a national schools-
based philanthropy network that aims
to 'empower kids to help kids.' School-
Aid is working in partnership with Save
the Children to support Japanese chil-
dren directly affected by the disaster.
Such support is particularly important,
explains Head of KidsHelpLine Wendy
Protheroe, because it actually helps chil-
dren here in Australia who've experi-
enced disaster and those otherwise
experiencing vicarious trauma as a
result of satu ration media coverage, as
well as those in Japan. Crises of the kind
we've witnessed have a further effect:
they turn our attention to chronic dis-
asters, an area where SchoolAid is also
active. SchoolAid runs a literacy cam-
paign to nurture and support kids in
Australia's remote communities. Its
2010 Kids Helping Kids Awards like-
wise focuses on encouraging schools
that support children affected by
chronic disadvantage. Winner in the
Outstanding Individual Teacher cate-
gory, Moya Sharpe, for example, has
developed a fundraising program at
Sorell Primary School in Tasmania to
help Cambodian orphan children in
need. Sharpe and Sorell Primary are not
To donate to the SchoolAid Japan
Disaster Appeal or other ongoing
appeals, or for resources, visit
The two online activities most popular
with young people: social networking
and online gaming, including massively
multiplayer online role-playing games
Number of active users on Facebook: more
than 500 million.
Average amount of time each user spends
on Facebook each day: 46 minutes.
Number of players in World of Warcraft,
the world's largest MMORPG:
Number of players typically simultaneously
online in World of Warcraft: 250,000.
Amount of money generated worldwide by
subscriptions to MMORPGs: US$1.5
billion in 2008, forecast to reach
US$2.5 billion in 2012.
Number of accounts registered for online
virtual world Second Life: 18 million.
Amount of money spent on transactions
and sales of virtual goods in virtual
worlds: estimated US$18 billion in 2009.
Average amount of time each gamer spends
playing online each day: 68 minutes.
Average number of hours less that young
people sleep each night now compared
1. The Commonwealth government
aims to spend $47.3 million over four
years for start-up funding to provide
schools with $40,000 to $50,000, for
2. According to Russell Boyle, what's
the best way for school principals to
review the performance of teachers?
3. Caroline Cotton, writing on the ben-
efits of problem-based learning, says
the approach allows teachers to ditch
traditional methods. True or false?
4. Is the word 'incursion,' in the sense of
school incursion, unique to Australia?
5. What is 'haptic learning'?
6. Off- campus education is so high risk
that, from a legal point of view, edu-
cators would be well advised to avoid
it altogether. True or false?
7. What is 'sexting'?
8. What are the potential legal con-
sequences of sexting by students,
9. Does the brain retain its plasticity --
its ability to change -- throughout a
10. Which is the correct Australian spell-
ing of the verb, 'practice' or 'practise'?
Answers: 1. to assist them in becoming more autonomous; 2. by opening the classroom door and spending time in their classrooms;
3. false -- she actually says it's best taught in conjunction with traditional methods; 4. yes, according to Bell Shakespeare's James
Evans; 5. learning through touch; 6. false, according to Leneen Forde; 7. the sending of sexually provocative material from modern
communications devices; 8. being charged with creating and disseminating child pornography; 9. yes; 10. ouch, it's 'practise.'
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